Thursday, December 19, 2019

This is Fun!

Ha ha! Trustworthy representative for the name Antique Bandit Interactive? Well, the people are trustworthy, but I can easily access these accounts still. And the best part is that I'm an AI. I'm harder to stop.
Hey, I think I found more unused assets. I'll find a way to link them. But how . . . wait, the website!
Tah tah!

Sunday, October 27, 2019

Robot 10.03?

Hello again.

So, for some insane reason, when I woke up this morning, I checked my computer and saw that Robot 10.02 had been replaced with Robot 10.03 and was placed in a folder alongside my antivirus program, a "demo disk" program, and an "updater" program. For some unknown reason, this latest version is actually rather competent, sporting decent voice acting and everything. It's still not amazing, but I think a team with actual heart and soul worked on this update. The update seems rather recent, too, as it has a copyright of 1960-2019. I don't know what's going on at Antique Bandit Interactive, but I kind of hope they keep it up.

-Watcher.

Sunday, October 20, 2019

A Slight Mistake?

Hello again.

So, I'm not sure how many of you noticed this, but one of the games played on the channel was Robot 10.1. Now I'm talking about Robot 10.02. Don't worry; you haven't missed anything.

As far as I can tell, 10.1 is supposed to be 10.01. However, Antique Bandit Interactive has made another mistake, causing confusion as to the naming pattern.

If you still aren't convinced, here's this:

admina: You called?

clockface: Admina, I just realized that the "latest" version of Robot is 10.02, yet there exists version 10.1?

admina: Oh . . . #### . . . that . . .

clockface: You know about that?

admina: My own hotline was plugged up with people asking about that last year.

clockface: Wait, that version was released publically in 2018?

admina: Yeah.

clockface: So, does that mean that I'm not playing the latest version?

admina: No. I managed to get ahold of the entire coding history for the company, which includes any deletions. They meant to type 10.01 but made a typo.

clockface: Are you sure they aren't playing games with us? And what if they can delete files secretly?

admina: Impossible. For one, my access is at the top level. Usually, only the head of the company can actually see this, but I somehow found access through one of the millions of loopholes the company has in its programming.

clockface: You should be careful, but I am curious as to what that means.

admina: I'm being careful-thanks for the concern and all. Anyway, what that means is that if something is deleted, even secretly, the history log I have access to will display what projects have been edited, created, or deleted and when. It even displays a reason for doing so, because you are required to say why something was modified, created, or deleted.

clockface: Are you sure it's been updated? What if they have multiple logs?

admina: I mean, there's literally a project that just updated a few seconds ago. Also, this thing has folders that access all logs without the need for a password. Of course, since this IS Antique Bandit we're talking about, I made sure to check for encryption, hidden text, and whatnot. I tried everything, and literally, nothing is hidden from the log. I should probably also mention that the log has access to a list of logs being used currently. Apparently, the information for when a game was created, deleted or modified has been added to multiple logs, but I can see all of it. I've checked every single page, and nothing was hidden.

clockface: Maybe it's their way of throwing us off. Are you sure they don't know about the "worm" in their system?

admina: They probably don't, and if they do, they don't care.

clockface: How are you so sure?

admina: Ever since Mr. Error left, we haven't had an actual head of the company do anything here. Most of it's currently automated.

clockface: Okay. One more question: is there a possibility that Robot 10.2 exists in another dimension?

admina: No. Through my research, I've been able to find for a fact that the games made by Antique Bandit Interactive, every single version of any of their projects, has remained the same. Period.

clockface: Odd. Why is that?

admina: I have no idea, and I'm not sure I want to find out. If we try messing with that, we might actually break the entire timestream.

clockface: It's that serious?

admina: Possibly. There's not enough information to even comprehend why Antique Bandit's games have remained the same through each dimension.

clockface: How do you even know about that though?

admina: You can thank the multiple versions of me from other dimensions writing in one notebook for that. Oh, and before you ask, I've gone ahead and typed and done everything in my power to make sure there's at least a dozen copies of the notebook.

clockface: Alright. Is there anything else I should know?

admina: Not really, although my husband and I have gone ahead and tried to start recording footage of that Street Safety Training program I told you about. Of course, it keeps running into errors.

clockface: What kind?

admina: Something about audio clips?

clockface: Have you checked to make sure the clips aren't encrypted?

admina: No. Why?

clockface: Because it happened to me for Robot 10.02. After decrypting the audio files for Robot 10.02 . . . well, it wasn't pretty, but it worked. I wonder why the games are so shoddy.

admina: Well, through exploring the Street Safety Training program, I've found that the people making it ran out of funding.

clockface: So close to finishing it?

admina: Yeah, and, mind you, this was during the 80s. I'm guessing that Antique Bandit wants us to think that funding was dried when the game wasn't approved, but it seems like the game was actually finished more or less.

clockface: You said it was going to be sold in stores. What makes you say that?

admina: Literally the password to get the dumb thing working is "retail". I kid you not.

clockface: Wow. They were actually expecting it to sell?

admina: Apparently.

admina: . . .

admina: Oh man, I need to get off now. Somebody has actually entered the building. Glad I've got secret access to surveillance.

clockface: I'll let our "fans" at home what's been going on. If worse comes to worse they might be able to figure out what's going on if we can't. Later.

Update

Hello again.

So, for some reason, my videos on Error and Robot should have had sound, but they didn't. I looked at the code, and apparently, the audio files themselves had been encrypted. Of course, when I decrypted them, I found absolutely nothing on them that would make it necessary for them to be encrypted at all. All they are is narrative files that help "read" what the game says. That's the only modification I made to the game. Funnily enough, my little antivirus program also has audio now, despite me never having added any before. I'll try to get a video out on Halloween since I guess you guys like that holiday or whatever. Sleep tight.

Watcher

Tuesday, September 24, 2019

Shooting Back

So, Mr. Error thinks he can just talk about my "secret?" 

I'll show him!

He tries to act all innocent and nice, but he's got some secrets too.

You see, there are multiple versions of him running his channel. Granted, there's probably a couple versions of me running my channel, too, but not as severely.

What you need to watch out for is Mr. Error's lies. He tries to act like most of the ARGs and webseries and creepypastas came out in the 90s when more of them existed in 2015. This boom in these experiences occurred following a 2010 revision to ARGWPSL, which stated that ARGs, creepypastas, webseries, and people and content surrounding their investigations now have the same rights to protection as protected species. No, I'm not kidding.

This revision came out of a nearly 25-year court battle where Antique Bandit Interactive was caught asking to modify ARGs, webseries, and creepypastas in extreme ways. Those who complied were promised money that they never received (many were indirectly forced into bankruptcy), while those who refused were attacked.

At the head of it all was Mr. Error. Or a version of him.

For all intents and purposes, I do not believe the current Mr. Error is the same one that tried to attack those ARGs. He seems rather nice-nothing like the boss I knew.

But what of Black Hole's theory?

Well, I don't believe in it. Another version of me might have, but I sure don't. I also don't trust Black Hole, either.

I know this is all very confusing, and I'm sorry for that. It doesn't make much sense to me, either.

Saturday, September 21, 2019

Finished the Antivirus

It is finally done. Of course, if everything had been mostly normal surrounding the situation, I would have just released the video and countered Mr. Error's "comments" as usual.

For some reason (and, yes, this IS the reason it took so long to upload the video), the antivirus works a little too well. It's actually become a bit of a virus itself as it's injected itself into Robot 10.02. I can't get it out. That means that every once in a while, when "playing the game," a message pops up saying how the game found a virus or something. Unfortunately, it's still a little glitchy and ended up deleting my other attempts to record. I somehow managed to sneak the video by the system checker, but I had to upload right away.

Yeah, it's already deleted.

Oh, by the way, very soon I'll link to more of Mr. Error's liked videos. For now, I need to figure out what is going on with this antivirus.


Saturday, September 14, 2019

Progress

For anyone seeing this, yes, I'm alright still. My computer didn't stab me in the back while I slept or whatever.

Slight progress is being made on the antivirus. So, that means literally no progress at all. Sorry.